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ToggleWhy Mundane Jobs Are Becoming the New Gaming Trend
Millions of players are finding solace in games that mimic everyday chores, from power washing to mowing lawns. These titles, such as *PowerWash Simulator* and *Lawn Mowing Simulator*, offer a unique escape by transforming routine tasks into immersive experiences. Released in 2021, *PowerWash Simulator* has already sold over 17 million copies, with its 2025 sequel recently nominated for two Bafta Games Awards. This growing genre, known as “mundane job simulations,” has captured attention by focusing on repetitive, low-stakes activities that many find unexpectedly calming.
The Calming Power of Repetition
Developers argue that these games provide a meditative break from modern life’s pressures. Kirsty Rigden, CEO of Brighton-based FuturLab, describes the series as the “Graham Norton of video games”—a reference to the British comedian known for his laid-back, uneventful shows. “It’s about creating something that doesn’t overwhelm you but still feels satisfying,” Rigden explained to BBC News. The concept hinges on simplicity: players tackle one task at a time, such as scrubbing a roller disco or rinsing a funhouse, in a process that mirrors the phrase “rinse and repeat.”
“Players don’t have to think too hard, but they also don’t feel stupid. It’s a pure form of meditation,” Rigden added.
From Social Media to Simulated Real Life
The popularity of such games is partly fueled by social media trends. Influencers with large followings often share content about cleaning and organizing, sparking interest in games that mirror these activities. FuturLab’s *PowerWash Simulator* is just one example, with its sequel set to explore American trailer parks and town hall gardens. Meanwhile, *Lawn Mowing Simulator* lets players manage a landscaping business using real-world licensed mowers, offering a blend of realism and relaxation.
David Harper, founder of Liverpool-based Skyhook Games, noted that the appeal lies in the satisfaction of tidying up. “It’s about taking something messy and learning to bring order to it,” he said. “The final result is a sense of accomplishment.” This aspect has made the games a favorite among streamers and content creators, who can engage audiences without needing to focus intensely on the gameplay itself.
Players Turn to Simulations for Mental Relief
Ellie Gibson, a comedian and games journalist, began streaming *PowerWash Simulator* after a friend suggested it. She holds the Guinness World Record for the longest continuous play session—24 hours, six minutes, and 33 seconds—describing the experience as “psychedelic” due to the game’s vibrant colors during a late-night playground cleanup. “It’s like the feeling you get from coloring books or knitting,” she said. “The difference? You end up with a clean monster truck instead of a scarf.”
“Players often use the game as an escape from daily stress,” Harper remarked. “It’s rewarding to see a messy space transformed into something neat.”
Scientific Backing for a Relaxing Pastime
The genre’s therapeutic value has even drawn academic interest. An Oxford University study examined whether these games could impact wellbeing, with over 8,600 participants tracking their moods every 10 minutes while playing a modified version of *PowerWash Simulator*. The results showed that 72% of players reported feeling more uplifted after engaging in the activity. Rigden highlighted how the games have helped individuals cope with challenges like cancer treatments, while Harper noted their role in easing anxiety and supporting mental health.















